<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:media="http://search.yahoo.com/mrss/"	>
<channel>
	<title>Comments on: Ghostbusters: The Video Game</title>
	<atom:link href="http://joys.net/553/ghostbusters-the-video-game/feed/" rel="self" type="application/rss+xml" />
	<link>http://joys.net/553/ghostbusters-the-video-game/</link>
	<description>Bringing Joys and Happiness</description>
	<lastBuildDate>Fri, 13 Mar 2020 09:48:42 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.2</generator>
	<item>
		<title>By: Ramsis Lion "ramsislion"</title>
		<link>http://joys.net/553/ghostbusters-the-video-game/#comment-497</link>
		<dc:creator>Ramsis Lion "ramsislion"</dc:creator>
		<pubDate>Sun, 23 Dec 2012 13:26:56 +0000</pubDate>
		<guid isPermaLink="false">http://joys.net/553/ghostbusters-the-video-game/#comment-497</guid>
		<description><![CDATA[&lt;strong&gt;Who you gonna call? Well you know who...&lt;/strong&gt; Ghostbusters: The Video Game for the Wii, is a great game in its own right. Unique in that it&#039;s not like the more graphically intense PS3 and Xbox 360 versions but still will have the same  familiarity from start to finish. As long as you can mentally get past the more cartoonish look of the game over the others, you really can&#039;t go wrong here.The game itself takes place 2 years after the events of the movie , where you are a new recruit that the four regular Ghostbusters (Peter, Egon, Ray and Winston) are training due to increased business in the city as far as ghost hunting goes. And of course that is where we the player come in as we take on the role of said recruit. We get to follow along with our favorite ghostbusters as they visit some familiar haunts from the two movies as well as face some familiar old ghouls and ghosts and monsters like Slimer and Stay Puft to name a few.The best part of the game is that it truly will put you right into the Ghostbusters situation as if you were part of the movie. You jump right into the swing of things. You and your proton pack ready to go , traps a ready as well and you just fire away able to hit anything and everything. And I mean anything. If your proton beams hit something, it most likely will cause it to break and explode before your eyes.All the original voice talents return, even Janine the secretary doing her usual unemotional banter. The rest of the guys sounding great even 25 years later. The references and nods to the movies also are another nice touch. It truly is a Ghostbusters fan dream game no matter which version you get. Whether its using the slime gun from the second movie or the Ghostbusters theme playing along a you speed off in Ecto 1, they really seem to put this game right into the Ghostbusters universe as if it were truly the third movie of the series.The only real downsides to the game are that the game is short. You can get through it in a good 10 hours straight and not feel like you ever have to play it again. Which is a shame as it&#039;s a fun adventure that hopefully most will want to do again. The ability to play with another person in co op play will add some more life to the game but that too is lacking as its the same missions whether you do it solo or dual. Also the graphics may bother some and if you do have an option you may want to get it for one of the other systems if you want the more realistic look and feel to the game. But this really wasn&#039;t a problem for me and I enjoyed the animated style greatly. Seemed to fit in well for a Wii game. Lastly the controls will take some getting used to. It is an exact movement type of game. So if you are facing to the side everything is the side, you look forward its forward .. etc. It&#039;s not first person but your controls are directly based on where you position the wii remote. So that will take some getting used to as you play through.But the pros outweigh the cons by huge margins as far as this game goes. Once you turn it on you will think your wii remote and nunchuck are a proton pack and trap. The way they implement the use of it is nice too. Rolling the nunchuck out as if it were a trap and slamming the ghost towards it with the remote. It really was a nice way to use the Wii&#039;s unique controls to it&#039;s best without over doing it like some games do.As far as extras go.. there really isn&#039;t too many. The only real thing is using the EKG meter to scan every ghost and ghost related item you come near and having to find a page from a book related to it to unlock various things. The more of each you match up the more you can unlock. That I suppose will keep you playing a bit longer but that stuff too is easy to get and won&#039;t take players too long to get everything in due time.No the real charm of the game is just the whole Ghostbusters experience. If you ever wanted to feel like you were part of the team busting ghosts and racing through Manhattan and blasting everything in sight.. well have I got the game for you. I really enjoyed this and think it is just as good as the other versions of the game. The story will be for the most part exactly the same as is the voice acting. If you have a Wii and weren&#039;t sure on how good this is, its worth it. It&#039;s a lot of fun and you won&#039;t be disappointed.25 years later, they are still the ones to call and hopefully they will be called to service many times more after this. This is one adventure that ends too fast but is a fun trip from start to finish.]]></description>
		<content:encoded><![CDATA[<p><strong>Who you gonna call? Well you know who&#8230;</strong> Ghostbusters: The Video Game for the Wii, is a great game in its own right. Unique in that it&#8217;s not like the more graphically intense PS3 and Xbox 360 versions but still will have the same  familiarity from start to finish. As long as you can mentally get past the more cartoonish look of the game over the others, you really can&#8217;t go wrong here.The game itself takes place 2 years after the events of the movie , where you are a new recruit that the four regular Ghostbusters (Peter, Egon, Ray and Winston) are training due to increased business in the city as far as ghost hunting goes. And of course that is where we the player come in as we take on the role of said recruit. We get to follow along with our favorite ghostbusters as they visit some familiar haunts from the two movies as well as face some familiar old ghouls and ghosts and monsters like Slimer and Stay Puft to name a few.The best part of the game is that it truly will put you right into the Ghostbusters situation as if you were part of the movie. You jump right into the swing of things. You and your proton pack ready to go , traps a ready as well and you just fire away able to hit anything and everything. And I mean anything. If your proton beams hit something, it most likely will cause it to break and explode before your eyes.All the original voice talents return, even Janine the secretary doing her usual unemotional banter. The rest of the guys sounding great even 25 years later. The references and nods to the movies also are another nice touch. It truly is a Ghostbusters fan dream game no matter which version you get. Whether its using the slime gun from the second movie or the Ghostbusters theme playing along a you speed off in Ecto 1, they really seem to put this game right into the Ghostbusters universe as if it were truly the third movie of the series.The only real downsides to the game are that the game is short. You can get through it in a good 10 hours straight and not feel like you ever have to play it again. Which is a shame as it&#8217;s a fun adventure that hopefully most will want to do again. The ability to play with another person in co op play will add some more life to the game but that too is lacking as its the same missions whether you do it solo or dual. Also the graphics may bother some and if you do have an option you may want to get it for one of the other systems if you want the more realistic look and feel to the game. But this really wasn&#8217;t a problem for me and I enjoyed the animated style greatly. Seemed to fit in well for a Wii game. Lastly the controls will take some getting used to. It is an exact movement type of game. So if you are facing to the side everything is the side, you look forward its forward .. etc. It&#8217;s not first person but your controls are directly based on where you position the wii remote. So that will take some getting used to as you play through.But the pros outweigh the cons by huge margins as far as this game goes. Once you turn it on you will think your wii remote and nunchuck are a proton pack and trap. The way they implement the use of it is nice too. Rolling the nunchuck out as if it were a trap and slamming the ghost towards it with the remote. It really was a nice way to use the Wii&#8217;s unique controls to it&#8217;s best without over doing it like some games do.As far as extras go.. there really isn&#8217;t too many. The only real thing is using the EKG meter to scan every ghost and ghost related item you come near and having to find a page from a book related to it to unlock various things. The more of each you match up the more you can unlock. That I suppose will keep you playing a bit longer but that stuff too is easy to get and won&#8217;t take players too long to get everything in due time.No the real charm of the game is just the whole Ghostbusters experience. If you ever wanted to feel like you were part of the team busting ghosts and racing through Manhattan and blasting everything in sight.. well have I got the game for you. I really enjoyed this and think it is just as good as the other versions of the game. The story will be for the most part exactly the same as is the voice acting. If you have a Wii and weren&#8217;t sure on how good this is, its worth it. It&#8217;s a lot of fun and you won&#8217;t be disappointed.25 years later, they are still the ones to call and hopefully they will be called to service many times more after this. This is one adventure that ends too fast but is a fun trip from start to finish.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: S. Wegzyn</title>
		<link>http://joys.net/553/ghostbusters-the-video-game/#comment-496</link>
		<dc:creator>S. Wegzyn</dc:creator>
		<pubDate>Sun, 23 Dec 2012 13:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://joys.net/553/ghostbusters-the-video-game/#comment-496</guid>
		<description><![CDATA[&lt;strong&gt;Funner than you&#039;re heard (and I have both 360 and Wii)&lt;/strong&gt; I&#039;ve never written a review on here but I was motivated to by all the negative mainstream reviews surrounding the Wii version of this game.  This is not going to be wordy so I will cut to the chase.I own both the 360 and Wii versions of this game.  The 360 game is, hands down, the better version.  The graphics are better, the sound effects are better, the level and enemy design is better, and it really does give you the feeling you are a part of the third movie.So, with that being said, why am I still so high on the Wii version?  Simply this: After the &quot;wow&quot; factor of the 360 one (and I played that first), I&#039;m actually having more fun playing the Wii version.  Two things really stick out about it: The animation and the controls.Yes, they look like cartoon caricatures.  But the way they are animated is amusing and fun.  But it is the controls that make this game.  You really feel like you are busting when you have to point the wiimote at the ghost, then pull them in the direction indicated by the onscreen arrows, and then finally into the trap.  The actualy trapping of the ghost works better in this version.  While the 360 version sounds and looks better, the Wii vision really makes you feel like you&#039;re busting ghosts.So my advice to you, if you own both systems, is to play the 360 one first to enjoy the story and the feeling of being part of a movie.  Then pop in the Wii version to really feel like you&#039;re ghostbusting.And of course, if you only own the Wii, if you are a GB fan it is a no-brainer!!]]></description>
		<content:encoded><![CDATA[<p><strong>Funner than you&#8217;re heard (and I have both 360 and Wii)</strong> I&#8217;ve never written a review on here but I was motivated to by all the negative mainstream reviews surrounding the Wii version of this game.  This is not going to be wordy so I will cut to the chase.I own both the 360 and Wii versions of this game.  The 360 game is, hands down, the better version.  The graphics are better, the sound effects are better, the level and enemy design is better, and it really does give you the feeling you are a part of the third movie.So, with that being said, why am I still so high on the Wii version?  Simply this: After the &#8220;wow&#8221; factor of the 360 one (and I played that first), I&#8217;m actually having more fun playing the Wii version.  Two things really stick out about it: The animation and the controls.Yes, they look like cartoon caricatures.  But the way they are animated is amusing and fun.  But it is the controls that make this game.  You really feel like you are busting when you have to point the wiimote at the ghost, then pull them in the direction indicated by the onscreen arrows, and then finally into the trap.  The actualy trapping of the ghost works better in this version.  While the 360 version sounds and looks better, the Wii vision really makes you feel like you&#8217;re busting ghosts.So my advice to you, if you own both systems, is to play the 360 one first to enjoy the story and the feeling of being part of a movie.  Then pop in the Wii version to really feel like you&#8217;re ghostbusting.And of course, if you only own the Wii, if you are a GB fan it is a no-brainer!!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
